stub Careers – Kosmos

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Careers

You’re half a step away from working on

successful projects with a top team.

Get to know Kosmos, apply for jobs and make games with us!

See you on board!

We offer

The opportunity to bring your ideas to life and create hit games

The ability to work remotely from anywhere in the world

Two offices equipped with everything you need for comfortable work

Excellent working equipment and only licensed software

Our philosophy keeps bureaucracy at the very minimum

Competitive official salary

Flexible work schedule that allows you to get enough sleep

31 calendar days of vacation per year

Join us from wherever you are

Or from our comfortable office

Company vacancies

2D Artist


Kosmos – a successful, comfortable and reliable gaming company!

Over 9 years, our company has grown into a cohesive team of professionals who have already created several social games that have entered various TOP lists, including the Top 100 Grossing on Facebook. We set nothing but ambitious goals beyond ourselves and strive to make each new project even better than the previous ones!

Everything we do is primarily satisfying to ourselves. Therefore, everyone who works with us is invested in the games we create and their further success, and puts a piece of their soul into them. If this is what you seek, then join us!

Right now, our team is in search for a 2D Artist!

What we will entrust you with:

  • Creating in-game objects, backgrounds, locations, characters, and dialogue windows from basic concepts to detailed designs in a casual style;
  • Developing and maintaining the visual style of the project;
  • Working closely with the art lead and project manager.

Important requirements:

  • A strong desire to create successful and beautiful games;
  • Experience with locations, objects, and illustrations;
  • At least 3 years of experience in a similar position;
  • A colorful and representative portfolio of casual game projects;
  • Imagination, creativity, and a good sense of color, space, and composition;
  • Proficiency in Adobe Photoshop;
  • Experience in game development;
  • Ability to work in a team and interact with various departments.

Will be an additional advantage:

  • Experience reviewing artists and providing feedback;
  • Experience in writing art guides and documentation.
In addition to an excellent atmosphere, we offer:
  • The ability to influence the product and processes, a lot of independence in work;
  • A team where everyone genuinely loves what they do;
  • Maximum transparency of processes and minimum bureaucracy;
  • Official salary and a good health insurance package;
  • Flexible working hours, you can start your day at 12:00;
  • Conferences, courses, internal knowledge sharing – we have all the opportunities for your development!
  • Good hardware, only licensed software;
  • Possibility of remote cooperation!

Respond


QA Engineer


Kosmos – a successful, comfortable and reliable gaming company!

Over 9 years, our company has grown into a cohesive team of professionals who have already created several social games that have entered various TOP lists, including the Top 100 Grossing on Facebook. We set nothing but ambitious goals beyond ourselves and strive to make each new project even better than the previous ones!

Everything we do is primarily satisfying to ourselves. Therefore, everyone who works with us is invested in the games we create and their further success, and puts a piece of their soul into them. If this is what you seek, then join us!

Right now, our team is looking for a QA Engineer for our new project Mahjong!

What we will entrust to you:
  • Manual testing of new and existing game functionalities;
  • Developing test documentation: test plans, test cases, checklists;
  • Finding and logging bugs in the task tracker and monitoring their fixes;
  • Actively interacting with the project team: other QAs, developers, game designers, artists, and support staff;
  • Participating in improving quality assurance processes;
  • Monitoring technical metrics on a daily basis.
Write to us if you:
  • Have at least 2 years of testing experience;
  • Have worked with Asana, TestIT or similar, Confluence, analytics systems;
  • Know how to create proper test documentation, and are not afraid to update and systematize it;
  • Understand the features of client-server architecture;
  • Have SQL skills at the level of JOIN queries.
It will be an advantage if you have:
  • Experience in game development;
  • Higher technical education;
  • Extensive gaming experience and a huge love for games;
  • Understanding the specifics of working with casual gaming projects;
  • Practical experience in automation;
  • Basic programming skills in any modern programming language.

In addition to a great atmosphere, we offer:

  • The ability to influence the product and processes, a lot of independence in work;
  • A team where everyone genuinely loves what they do;
  • Maximum transparency of processes and minimum bureaucracy;
  • Official salary and a good health insurance package;
  • Flexible working hours, you can start your day at 12:00;
  • Conferences, courses, internal knowledge sharing – we have all the opportunities for your development!
  • Good hardware, only licensed software;
  • Possibility of remote cooperation!

Respond


UI/UX Artist


Kosmos – a successful, comfortable and reliable gaming company!

Over 9 years, our company has grown into a cohesive team of professionals who have already created several social games that have entered various TOP lists, including the Top 100 Grossing on Facebook. We set nothing but ambitious goals beyond ourselves and strive to make each new project even better than the previous ones!

Everything we do is primarily satisfying to ourselves. Therefore, everyone who works with us is invested in the games we create and their further success, and puts a piece of their soul into them. If this is what you seek, then join us!

Right now, our RND team is in search for a UI/UX Artist!

What we will entrust you with:

  • Create windows and screens of varying complexity from scratch, adhering to the specified style;
  • Design user flows and wireframes for new project features;
  • Draw graphic design elements for the interface – icons, frames, ribbons in a casual style;
  • Adapt, redesign and improve the project’s UX/UI solutions;
  • Maintain the visual style of the interface.
Important requirements:
  • At least 3 years of experience in a similar position!
  • In-depth knowledge of the principles of UI/UX design for game interfaces;
  • Artistic skills in drawing UI objects in a casual style (icons, frames, objects);
  • Flexibility and the ability to work within the framework of fast iterations;
  • Confident use of Adobe Photoshop;
  • Have Figma as the main tool;
  • Love for games and the profession.
Will be an additional advantage:
  • Experience with Stable Diffusion and MidJourney.
In addition to an excellent atmosphere, we offer:
  • The ability to influence the product and processes, a lot of independence in work;
  • A team where everyone genuinely loves what they do;
  • Maximum transparency of processes and minimum bureaucracy;
  • Official salary and a good health insurance package;
  • Flexible working hours, you can start your day at 12:00;
  • Conferences, courses, internal knowledge sharing – we have all the opportunities for your development!
  • Good hardware, only licensed software;
  • Possibility of remote cooperation!

Respond


Would
you like to join
our team?