stub Careers – Kosmos

This site uses cookies🍪. For more information, please see our Privacy Policy.

Accept

Careers

You’re half a step away from working on

successful projects with a top team.

Get to know Kosmos, apply for jobs and make games with us!

See you on board!

We offer

The opportunity to bring your ideas to life and create hit games

The ability to work remotely from anywhere in the world

Two offices equipped with everything you need for comfortable work

Excellent working equipment and only licensed software

Our philosophy keeps bureaucracy at the very minimum

Competitive official salary

Flexible work schedule that allows you to get enough sleep

31 calendar days of vacation per year

Join us from wherever you are

Or from our comfortable office

Company vacancies

Senior Promo Artist


Kosmos – a successful, comfortable and reliable gaming company!

Over 10 years, our company has grown into a cohesive team of professionals who have already created several social games that have entered various TOP lists, including the Top 10 Grossing on Facebook. We set nothing but ambitious goals beyond ourselves and strive to make each new project even better than the previous ones!

Everything we do is primarily satisfying to ourselves. Therefore, everyone who works with us is invested in the games we create and their further success, and puts a piece of their soul into them. If this is what you seek, then join us!

Right now, our team is in search for a Senior Promo Artist!

What we will entrust you with:

  • Creating storyboards, concepts, and final assets (backgrounds, characters, objects) for animation videos (creatives);
  • Preparing promotional materials for different platforms and projects (icons, banners, and screenshots);
  • Developing designs for new characters and enhancing existing ones;
  • Providing feedback to other artists;
  • Being responsible for changes in processes and implementing standards within the art team.

Important requirements:

  • Drawing skills for creating storyboards and illustrations;
  • Knowledge of composition and color theory principles, artistic taste, and attention to detail;
  • High artistic skills in working with emotional character design;
  • Ability to seek references and apply neural networks (Stable Diffusion, Midjourney) in work;
  • Experience working in a creative team (mobile games or social games) or in an animation studio (related to AE or Spine animation);
  • At least 3 years of experience;
  • Willingness to grow into a lead art direction within the marketing creative team;
  • Initiative for changing processes and standards to improve the quality and efficiency of the team;
  • A portfolio is a must!

 

In addition to an excellent atmosphere, we offer:

  • The ability to influence the product and processes, a lot of independence in work;
  • A team where everyone genuinely loves what they do;
  • Maximum transparency of processes and minimum bureaucracy;
  • Official salary and a good health insurance package;
  • Flexible working hours, you can start your day at 12:00;
  • Conferences, courses, internal knowledge sharing – we have all the opportunities for your development!
  • Good hardware, only licensed software;
  • Possibility of remote cooperation!

Respond


Tech Artist


Kosmos – a successful, comfortable and reliable gaming company!

Over 10 years, our company has grown into a cohesive team of professionals who have already created several social games that have entered various TOP lists, including the Top 100 Grossing on Facebook. We set nothing but ambitious goals beyond ourselves and strive to make each new project even better than the previous ones!

Everything we do is primarily satisfying to ourselves. Therefore, everyone who works with us is invested in the games we create and their further success, and puts a piece of their soul into them. If this is what you seek, then join us!

Right now, our Solitaire Social team is in search for a Tech Artist!

What we will entrust to you:
  • Cutting and inserting graphics into the game;
  • Managing and optimizing the graphics insertion process;
  • Maintaining documentation (screen maps, graphic technical requirements);
  • Developing and supporting the project UI kit and asset library.
Write to us if you:
  • A strong desire to create successful, beautiful games;
  • At least 1 year of experience in a similar position;
  • Experience with Photoshop, Figma;
  • Structured and optimized approach to graphic cutting and insertion;
  • Ability to work in a team and collaborate with different departments;
  • Willingness and readiness to work with neural networks.
It will be an advantage if you have:
  • Experience with Adobe Animate, Spine;
  • Knowledge of animation principles, experience in creating UI, FX animations;
  • Understanding basic UX/UI design principles;
  • Experience in writing documentation;
  • Experience with Stable Diffusion;
  • Experience in creating 2D graphics;
  • Basic knowledge of Git;
  • Experience with coding and basic skills in an IDE (IDEA);
  • Experience in game development.

 

In addition to a great atmosphere, we offer:

  • The ability to influence the product and processes, a lot of independence in work;
  • A team where everyone genuinely loves what they do;
  • Maximum transparency of processes and minimum bureaucracy;
  • Official salary and a good health insurance package;
  • Flexible working hours, you can start your day at 12:00;
  • Conferences, courses, internal knowledge sharing – we have all the opportunities for your development!
  • Good hardware, only licensed software;
  • Possibility of remote cooperation!

Respond


QA Engineer


Kosmos – a successful, comfortable and reliable gaming company!

Over 10 years, our company has grown into a cohesive team of professionals who have already created several social games that have entered various TOP lists, including the Top 100 Grossing on Facebook. We set nothing but ambitious goals beyond ourselves and strive to make each new project even better than the previous ones!

Everything we do is primarily satisfying to ourselves. Therefore, everyone who works with us is invested in the games we create and their further success, and puts a piece of their soul into them. If this is what you seek, then join us!

Right now, our team is looking for a QA Engineer for our new project Mahjong!

What we will entrust to you:
  • Manual testing of new and existing game functionalities;
  • Developing test documentation: test plans, test cases, checklists;
  • Finding and logging bugs in the task tracker and monitoring their fixes;
  • Actively interacting with the project team: other QAs, developers, game designers, artists, and support staff;
  • Participating in improving quality assurance processes;
  • Monitoring technical metrics on a daily basis.
Write to us if you:
  • Have at least 2 years of testing experience;
  • Have worked with Asana, TestIT or similar, Confluence, analytics systems;
  • Know how to create proper test documentation, and are not afraid to update and systematize it;
  • Understand the features of client-server architecture;
  • Have SQL skills at the level of JOIN queries.
It will be an advantage if you have:
  • Experience in game development;
  • Higher technical education;
  • Extensive gaming experience and a huge love for games;
  • Understanding the specifics of working with casual gaming projects;
  • Practical experience in automation;
  • Basic programming skills in any modern programming language.

In addition to a great atmosphere, we offer:

  • The ability to influence the product and processes, a lot of independence in work;
  • A team where everyone genuinely loves what they do;
  • Maximum transparency of processes and minimum bureaucracy;
  • Official salary and a good health insurance package;
  • Flexible working hours, you can start your day at 12:00;
  • Conferences, courses, internal knowledge sharing – we have all the opportunities for your development!
  • Good hardware, only licensed software;
  • Possibility of remote cooperation!

Respond


Would
you like to join
our team?