stub Liliane Gavrilina – Kosmos

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Marketing 2D Artist

Kosmos – a successful, comfortable and reliable gaming company!

Over 10 years, our company has grown into a cohesive team of professionals who have already created several social games that have entered various TOP lists, including the Top 10 Grossing on Facebook. We set nothing but ambitious goals beyond ourselves and strive to make each new project even better than the previous ones!

Everything we do is primarily satisfying to ourselves. Therefore, everyone who works with us is invested in the games we create and their further success, and puts a piece of their soul into them. If this is what you seek, then join us!

Right now, our team is in search for a Senior Promo Artist!

What we will entrust you with:

  • Creating storyboards, concepts, and final assets (backgrounds, characters, objects) for animation videos (creatives);
  • Preparing promotional materials for different platforms and projects (icons, banners, and screenshots);
  • Developing designs for new characters and enhancing existing ones;
  • Providing feedback to other artists;
  • Being responsible for changes in processes and implementing standards within the art team. 

Important requirements:

  • Drawing skills for creating storyboards and illustrations;
  • Knowledge of composition and color theory principles, artistic taste, and attention to detail;
  • High artistic skills in working with emotional character design;
  • Ability to seek references and apply neural networks (Stable Diffusion, Midjourney) in work;
  • Experience working in a creative team (mobile games or social games) or in an animation studio (related to AE or Spine animation);
  • At least 3 years of experience;
  • Willingness to grow into a lead art direction within the marketing creative team;
  • Initiative for changing processes and standards to improve the quality and efficiency of the team;
  • A portfolio is a must!

 

In addition to an excellent atmosphere, we offer:

  • The ability to influence the product and processes, a lot of independence in work;
  • A team where everyone genuinely loves what they do;
  • Maximum transparency of processes and minimum bureaucracy;
  • Official salary and a good health insurance package;
  • Flexible working hours, you can start your day at 12:00;
  • Conferences, courses, internal knowledge sharing – we have all the opportunities for your development!
  • Good hardware, only licensed software;
  • Possibility of remote cooperation!

Tech Artist

Kosmos – a successful, comfortable and reliable gaming company!

Over 10 years, our company has grown into a cohesive team of professionals who have already created several social games that have entered various TOP lists, including the Top 100 Grossing on Facebook. We set nothing but ambitious goals beyond ourselves and strive to make each new project even better than the previous ones!

Everything we do is primarily satisfying to ourselves. Therefore, everyone who works with us is invested in the games we create and their further success, and puts a piece of their soul into them. If this is what you seek, then join us!

Right now, our Solitaire Social team is in search for a Tech Artist!

What we will entrust to you:
  • Cutting and inserting graphics into the game;
  • Managing and optimizing the graphics insertion process;
  • Maintaining documentation (screen maps, graphic technical requirements);
  • Developing and supporting the project UI kit and asset library.
Write to us if you:
  • A strong desire to create successful, beautiful games;
  • At least 1 year of experience in a similar position;
  • Experience with Photoshop, Figma;
  • Structured and optimized approach to graphic cutting and insertion;
  • Ability to work in a team and collaborate with different departments;
  • Willingness and readiness to work with neural networks.
It will be an advantage if you have:
  • Experience with Adobe Animate, Spine;
  • Knowledge of animation principles, experience in creating UI, FX animations;
  • Understanding basic UX/UI design principles;
  • Experience in writing documentation;
  • Experience with Stable Diffusion;
  • Experience in creating 2D graphics;
  • Basic knowledge of Git;
  • Experience with coding and basic skills in an IDE (IDEA);
  • Experience in game development.

 

In addition to a great atmosphere, we offer:

  • The ability to influence the product and processes, a lot of independence in work;
  • A team where everyone genuinely loves what they do;
  • Maximum transparency of processes and minimum bureaucracy;
  • Official salary and a good health insurance package;
  • Flexible working hours, you can start your day at 12:00;
  • Conferences, courses, internal knowledge sharing – we have all the opportunities for your development!
  • Good hardware, only licensed software;
  • Possibility of remote cooperation!