Kosmos is a gamedev company with 11 years of experience. Our team has created several successful social and mobile games that have reached top charts, including the Top 10 Grossing on Facebook.
We set ambitious goals and strive to make every new project even better than the previous ones!
We see a major growth opportunity in improving our creatives and production processes. This will become one of the most powerful growth drivers for the entire company and especially for the marketing team. That’s why we’re looking for an experienced Creative Manager to strengthen our current team.
What you will do:
- Work closely with the Marketing Producer: receive ready directions, hypotheses, and priorities for creatives.
- Formulate clear, structured, and understandable briefs for designers and motion teams.
- Manage creative tasks from idea to final asset, ensuring deadlines and quality standards are met.
- Provide daily feedback on concepts and iterations, helping to strengthen ideas and bring them to the required quality.
- Work with references: collect examples of competitor creatives and market trends, and adapt them to the team’s objectives.
- Participate in creative brainstorms, proposing ideas and improvements within the given directions.
- Collaborate with designers, the UA team, and Marketing Producer to synchronize tasks.
- Monitor creative quality, ensuring alignment with hypotheses and target audiences.
- Use basic performance metrics (CTR, IPM, CVR, CPA) to analyze creative results and make improvements.
- Apply AI tools to accelerate the preparation of ideas, texts, references, and briefs.
Key requirements:
- Minimum of 1 year of experience as a Creative Manager in the mobile casual games industry.
- Ability to work according to predefined creative directions and hypotheses.
- Skill in writing clear and structured briefs for designers and motion teams.
- Understanding of key metrics (CTR, IPM, CVR, CPA) for analyzing creative performance.
- Experience with iterative creative work: improving hooks, first seconds, visuals, and presentation.
- Ability to provide clear and constructive feedback on creatives.
- Quality control of creatives from concept to final version.
- Ability to work in a team with UA and Creative/Marketing Producer.
Nice to have :
- Understanding of A/B testing principles for creatives.
- Experience scaling successful creative concepts.
- Experience working with multiple contractors or teams simultaneously.
- Interest in performance creative trends and advertising platforms.
What we offer:
- The opportunity to influence products and processes, with a high degree of ownership.
- A team where everyone genuinely loves what they do.
- Maximum transparency and minimal bureaucracy.
- Flexible start to the day — you can begin work from 11:00.
- Official salary and a solid benefits package.
- Conferences, courses, and knowledge sharing — everything you need for professional growth.
- Free optional sessions with a psychologist — we care about mental well-being too.
- High-end hardware and licensed software only.
- Remote work is possible!