stub November 2025 – Kosmos

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Godot Developer (part-time)

Kosmos is a game development company with 11 years of experience. Our team has created several successful social and mobile games that made it into the top charts, including the Top 10 Grossing on Facebook. We always strive to make each new project better than the previous one. It’s important to us that our games are enjoyable not only for players but also for the people who create them.

If you also care about putting your heart into what you do and want to build great projects — join us!

We’re currently looking for a Godot Developer for a part-time/project-based role in our R&D team.

What you’ll do:

  • Develop and improve the client-side of existing company projects using Godot;
  • Prepare projects for release on new platforms and integrate with various SDKs;
  • Optimize and improve architecture;
  • Implement new functionality.

You’re a great fit if:

  • You have 2+ years of experience in Godot development;
  • You quickly dive into new projects and can easily switch between tasks;
  • You find simple and efficient solutions and bring them to life with quality;
  • You’re open to experimentation and not afraid to try new things;
  • You love games and want to create great projects together with a team.

It’s a plus if you:

  • Have experience developing web applications and integrating web platform SDKs;
  • Can write code in JavaScript/TypeScript;
  • Understand the principles behind other engines (Unity, Pixi, Cocos, etc.).