stub July 2025 – Kosmos

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Game Designer (Generalist)

Kosmos is a game development company with over 10 years of experience. Our team has created several successful social and mobile games, including titles that made it into the Top 10 Grossing on Facebook. We always strive to make each new project better than the last — and we believe that games should be enjoyable not only for players, but for those who create them too.

Right now, our R&D team is looking for a Game Designer — someone who’s excited to grow on the product side and eventually take on more producer-level responsibilities.

If that sounds like you — join us!

Your future tasks:

Game design & product planning

  • Design core gameplay experiences and write GDDs based on initial concepts
  • Develop and balance internal systems and algorithms: game features, mechanics, level design principles, economy and monetization
  • Create product plans based on the project vision and business goals
  • Analyze market trends and competitors to identify growth opportunities

Production oversight

  • Oversee production to ensure development is aligned with the GDD
  • Adjust plans based on analytics and market signals

Analytics

  • Monitor product health and track key metrics
  • Evaluate feature performance and impact

If you’re missing some of the skills above — that’s okay. We’re happy to help you grow into the role and support your learning. Just let us know in your cover letter which areas you’d like to improve.

You are a great fit if you have:

  • 2+ years of experience as a Game Designer on mobile F2P projects, especially in economy, balance, or monetization
  • Hands-on experience writing GDDs, designing game features, and tuning systems
  • Product mindset — you see games not just as creative works, but as business products
  • Interest in games and a desire to understand the mobile F2P market more deeply
  • Structured thinking and the ability to build logical, scalable systems
  • R&D mindset — flexibility, willingness to quickly explore new areas, and a focus on finding optimal solutions to test hypotheses
  • Self-management and a sense of ownership
  • Familiarity with AI tools to help speed up routine tasks

It’s a plus if you have:

  • Basic knowledge of SQL and the ability to write queries
  • Skills in data visualization or dashboard creation

What we offer:

  • A team that truly loves what they do;
  • The opportunity to influence projects and a high level of autonomy in your work;
  • Transparent processes and minimal bureaucracy;
  • Flexible working hours – you can start your day as late as 11:00;
  • Competitive salary and a strong healthcare package (DMS);
  • Free psychological counseling if needed – we care about mental health too;
  • Access to conferences, courses, and internal knowledge-sharing – everything you need to grow!
  • Top-notch equipment and only licensed software;
  • Remote work option is available!

AI Tech Artist

Kosmos is a game development company with over 10 years of experience. Our team has created several successful social and mobile games, some of which made it to the Top 10 Grossing on Facebook.

We’re currently looking for an AI Tech Artist to join our team!

An AI Tech Artist is someone who builds AI-powered tools to help artists automate routine tasks, work more efficiently, and scale their output.

If that sounds like your kind of challenge — we’d love to hear from you!


Your future tasks:

  • Stay on top of industry trends and AI tool updates; regularly test new features and keep our solutions up to date
  • Train models, LoRAs, and Flux setups for Stable Diffusion tailored to specific art needs; deeply understand model training and fine-tuning to get the right results
  • Analyze artist workflows, identify bottlenecks, and propose solutions to improve efficiency
  • Build complex, highly automated art workflows in ComfyUI for project needs
  • Maintain and update AI tools; help train artists to use them effectively
  • Work closely with Art, TechArt, and Dev teams

You are a great fit if you:

  • Have expert-level experience with generative AI tools (MidJourney, Stable Diffusion, Flux, etc.)
  • Understand the graphic production pipeline in social/mobile game development
  • Are highly proficient with both Automatic1111 and ComfyUI
  • Know how to work with LLMs and integrate them into automated pipelines
  • Can write your own scripts and tools — either independently or with AI assistance
  • Are confident working in Photoshop and Figma

It’s a plus if you:

  • Have prior experience as a Tech Artist in the game industry


What we offer:

  • A team that truly loves what they do;
  • The opportunity to influence projects and a high level of autonomy in your work;
  • Transparent processes and minimal bureaucracy;
  • Flexible working hours – you can start your day as late as 11:00;
  • Competitive salary and a strong healthcare package (DMS);
  • Free psychological counseling if needed – we care about mental health too;
  • Access to conferences, courses, and internal knowledge-sharing – everything you need to grow!
  • Top-notch equipment and only licensed software;
  • Remote work option is available!